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Minecraft ppc mac
Minecraft ppc mac






minecraft ppc mac
  1. MINECRAFT PPC MAC HOW TO
  2. MINECRAFT PPC MAC FOR MAC OS X
  3. MINECRAFT PPC MAC INSTALL
  4. MINECRAFT PPC MAC CODE
minecraft ppc mac

MINECRAFT PPC MAC INSTALL

Once you install Macports, building OpenJDK6 is as simple as running the following command in a terminal (with root privileges): I'm building OpenJDK6 now to see what I can do. I find Macports rather convenient for handling dependencies.

minecraft ppc mac

# If you would like to submit a bug report, please visit: # An error report file with more information is saved as: # Java VM: OpenJDK Zero VM (17.0-b05 interpreted mode bsd-ppc ) # A fatal error has been detected by the Java Runtime Environment: Unless he has an old Mac to test the game on, he might not know what exactly is causing these problems.Įdit: This is the error message I receive when I try launching the MinecraftLauncher.jar using the OpenJDK7 PPC binary through the terminal. I feel that most of the problems with PPC OS X and Linux will not be solved by Notch until beta, and possibly not even then.

MINECRAFT PPC MAC HOW TO

Please, if anyone has any additional knowledge of how to build an OpenJDK framework for PPC Macs, let us know. The process was showing 0 CPU and the terminal was unresponsive. When I was finally able to solve all of the errors received during the build, the java compiler froze and became stuck. At first I was getting a number of compiling errors due to missing dependencies not mentioned in the various guides for building OpenJDK.

MINECRAFT PPC MAC CODE

(I'll post the error message in a bit).Ĭompiling the source code myself also fails at a number of points. The binary fails the launch the game at all and returns an error. I've tried (a number of times) to run Minecraft using OpenJDK 6 and 7 with no success. I am not sure if this will work as I don't have a PPC mac to test it on.

MINECRAFT PPC MAC FOR MAC OS X

Scroll down to "binaries" then "32-bit OpenJDK 7 Beta 1 for Mac OS X 10.5 PowerPC (Beta Release)"Īnd click the "2" Quote from Badachelli »Well, I have an intel mac, so I cant test this, but I found an X11 port of FreeBSDjava1.6 for ppc macs. Lwjgl is supposed to be compatible with PPC architecture, so I am hoping Notch can find a way to compile this library for PPC, and hopefully this is the only architecture-specific binary/library (?) used by Minecraft.įor my part I can happily play the game on my powerful Windows-based PC, but I'd love to be able to play it on my laptop! On Linux (Ubuntu etc) It would appear that the shared library "liblwjgl.so" (compiled from the Light-weight Java Game Library I assume) stored in /home/.minecraft/bin/ is not compiled for PPC-based systems and thus throws back this error:Įxception in thread "Minecraft main thread" : /home/USERNAME/.minecraft/bin/natives/liblwjgl.so: /home/USERNAME/.minecraft/bin/natives/liblwjgl.so: ELF file data encoding not big-endian (Possible cause: endianness mismatch)Īt $NativeLibrary.load(Native Method)Īt 0(ClassLoader.java:1750)Īt (ClassLoader.java:1646)Īt 0(Runtime.java:787)Īt (System.java:1022)Īt (Native Method)Īt (Sys.java:65)Īt (Sys.java:81)Īt .(Display.java:132)Īt .a(SourceFile:148)Īt .run(SourceFile:554) On Mac OS X 10.5 Java for the PPC Mac OS platform is halted at 1.5.0 and thus is incompatible with Minecraft (as it requires 1.6), which results in the graphical errors mentioned elsewhere on this forum (red tinge during day, see-through blocks during night) - this might not be the problem and/or may not be resolvable

minecraft ppc mac

(let me preface this by saying I am by no means a programmer, or anything more than a gamer who wants to see Minecraft on his laptop!) I-like many others-have been trying to get Minecraft (alpha/infdev) to run on a PPC (PowerPC) based Apple computer (in my case a PowerBook G4).Īt first I was surprised that the game failed to run, as I (mistakenly) believed Java apps were platform-independent.ĭays later and after much research I see the problem boiling down to two things:








Minecraft ppc mac